my name is Riccardo Caprari, "Capro" in short, and I just recently joined the site to share my game "Syzygy" with you all.
I started this project in 2015 after a few months of closely following Handmade Hero and I have been working on it in my spare time ever since. I am mostly a solo developer: I also worked on the game's design and art assets, while a friend of mine provided the music.
The game is complete and only a little bit of work on the portings is still needed. Hopefully I will be able to release it sometime later this year.
Although never being an active member of the community, I have been following Handmade Network since day one and I have found great insights and help reading through the forum's discussions. Furthermore, my debt towards Casey's Handmade Hero is impossible to overestimate: everything I know about how to program joyfully and efficiently, I owe it to him.
I firmly believe in the handmade way of doing things, not just in programming but in life in general; I am sharing my project with you as a testimony of this belief and in the hope that it will help inspire others, as I was inspired when first watching Handmade Hero five years ago.
That said, I would like to write some blog posts about the game but I am struggling a little bit in choosing interesting topics to write about. If there is anything you are interested in, not just programming-wise but also in terms of game design or something else, let me know and I'll try to create a worthwhile article about it.
PS: As you might have noticed, I transferred the last part of the project description in this post as the central paragraph. It felt more like a timely self-presentation than something about Syzygy itself.